Graffiti

A new project of mine is Graffiti, a library over Pygame which allows application developers to write HTML and some CSS-like styling information and let Graffiti manage styling and rendering. It's no Gecko. Just something to solve an itch of handling word wrapping and styling in raw Pygame/SDL. The distinction between CSS and CSS-like is important and will be explained later. Write now I'm just on basic API design with no CSS parser, and all styles currently encoded in source. But I'll do it eventually, in a few days if there are no distractions