Introducing Ricochet
World, meet Ricochet.
Ricochet is a tile based game in which you use various kinds of mirrors to guide a photon from the launcher and switch on all the switches.
After a lot of segfaults and architecture changes due to my intermediate knowledge of C++, it finally seems to be bugfree.
The only thing left to do is add a help, add more levels and make a few small changes, after which it will be released. For now enjoy the screenshots.
Menu:
![](http://2.bp.blogspot.com/_8YErdCHGKN8/R1olTxHSyGI/AAAAAAAAAEk/fpWYWLbZ5lI/s400/rico1.png)
Level with blocks still in dock:
![](http://2.bp.blogspot.com/_8YErdCHGKN8/R1olTxHSyHI/AAAAAAAAAEs/vGTt4nO-CCI/s400/rico2.png)
Energised photon:
![](http://3.bp.blogspot.com/_8YErdCHGKN8/R1olUBHSyII/AAAAAAAAAE0/grqUhp_61yE/s400/rico3.png)